2+2*4-8/2
1 1 12 21 123 321 1234 4321 1234554321
Raja was studying for his examinations and the lights went off. It was around 1:00 AM. He lighted two uniform candles of equal length but one thicker than the other. The thick candle is supposed to last six hours and the thin one two hours less. When he finally went to sleep, the thick candle was twice as long as the thin one. For how long did Raja study in candle light?
what is FORMAT keyword
How to determine Shipping point?
How does a flocking-based steering system work? What are the components of a flocking-based steering system, and how are they combined? When does flocking-based steering break down or produce undesirable results? Are there any performance implications of the standard flocking model as described by Craig Reynolds, and if so, what are some ways to address them?
What are attractors and repulsors? How do they interact with a steering system? When are they useful, and what are their limitations? When can they be used for obstacle avoidance, and when are they insufficient?
My question has how do you face an interview
You have an AI player in an RTS game that occasionally needs to send scouts out onto the map to perform reconaissance. Designers want each scout to move around semi-randomly, exploring various parts of the map, particularly those that have been seen the least recently. Assume that the game is grid-based and has a fog-of-war feature. Also assume that the scouts are very cheap and dispensable, and it's OK for them to walk into the enemy base or other dangerous areas. How would you implement the system to decide where the scouts should go? What sort of data structure do you need to support this? How can you ensure that the scouts do a good job of exploring the map thoroughly? What are the performance characteristics of your approach? Is there any risk of scouts getting stuck trying to go somewhere that isn't even accessible?
Imagine you have to write a Tic-Tac-Toe game in which a human player plays against the computer. Discuss the different ways in which you could implement the computer’s artificial intelligence for the game. Which method would you ultimately choose? And why?
2+2*4-8/2
A alone can do a piece of work in 6 days and B alone in 8 days. A and B undertook to do it for Rs. 3200. With the help of C, they completed the work in 3 days. How much is to be paid to C?
What's the difference between a finite state machine (FSM) and a hierarchical finite state machine (HFSM)? Give an example of a hierarchical state machine with functionality that you could not easily replicate in a non-hierarchical FSM.
Software (196929)
Sciences (12521)
Engineering (38023)
Business Management (7372)
Accounting (11552)
Advertising Media (662)
Architecture Design (207)
Call Centre (2482)
Fashion Modelling (332)
Government (17383)
Law (806)
Tourism Hotel (377)
Everything Else (2322)
Military Police (160)
Skills Abilities (0)
Aptitude Questions (4305)
Placement Papers (705)
Certifications (3752)
Visa Interview Questions (2231)
Code Snippets (1098)
Entrance Exams (862)
ERRORS (16636)