My question has how do you face an interview
No Answer is Posted For this Question
Be the First to Post Answer
Using the example of the Thief-like AI system in the previous section, how do you implement the 'search for player' behavior for the guards, and get them to search an area in a believable fashion? How do you make sure this searching behavior isn't too challenging for players, and ensure that it's usually possible for the player to escape the search if he plays the game well?
Do you know SAP VMS(Vehicle Management System)
Come up with an algorithm to shuffle a deck of cards. Discuss how uniform a distribution your solution would achieve, and how you could potentially improve upon it.
Explain Pricing Determination
You have an AI player in an RTS game that occasionally needs to send scouts out onto the map to perform reconaissance. Designers want each scout to move around semi-randomly, exploring various parts of the map, particularly those that have been seen the least recently. Assume that the game is grid-based and has a fog-of-war feature. Also assume that the scouts are very cheap and dispensable, and it's OK for them to walk into the enemy base or other dangerous areas. How would you implement the system to decide where the scouts should go? What sort of data structure do you need to support this? How can you ensure that the scouts do a good job of exploring the map thoroughly? What are the performance characteristics of your approach? Is there any risk of scouts getting stuck trying to go somewhere that isn't even accessible?
Compare two strings character by character in qtp
What are the Issues faced while creating Delivery & Shipment Execution?
How to Access a Database?
There were 100members who are standing in circle form with numbered on them like 1, 2,3 upto 100. If number 1 has a knife and killed the next one right behind him and give it number 3 likewise it contines upto 100.Then who will be left if this process repeated?
How to determine Shipping point?
What are Aggregate Functions?
Imagine you have to write a Tic-Tac-Toe game in which a human player plays against the computer. Discuss the different ways in which you could implement the computer’s artificial intelligence for the game. Which method would you ultimately choose? And why?
Software (196885)
Sciences (12521)
Engineering (38019)
Business Management (7371)
Accounting (11552)
Advertising Media (662)
Architecture Design (207)
Call Centre (2483)
Fashion Modelling (332)
Government (17384)
Law (806)
Tourism Hotel (377)
Everything Else (2323)
Military Police (160)
Skills Abilities (0)
Aptitude Questions (4307)
Placement Papers (705)
Certifications (3752)
Visa Interview Questions (2230)
Code Snippets (1098)
Entrance Exams (862)
ERRORS (16636)