Why do we use struct in c#?
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There were a lot of questions asked, so I will list the topic (and add a what is "topic" and know pros/cons). Extreme programming, what is a transaction, various SDLC design approaches, what is a namespace, define a good test case, what is a stored proc, webservice? design patterns? linker? compiler? access modifiers? stack vs. queue? arrays vs. linked lists? sorting algorithms? recursion? OOP principles?
What is the difference between User controls and Custom Controls?
What is the difference between a variable and a literal?
What is global namespace in c#?
Why do I get a syntax error when trying to declare a variable called checked?
Is it possible to execute multiple catch block for a single try statement?
Is linkedhashset synchronized?
What are the types of inheritance in c#?
What is c# and why it is used for?
What is anonymous class in c#?
What is the use of return in c#?
What is the difference between select and selectmany?
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