How to implement a singleton design pattern in c#?
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Do void methods have parameters?
Trace the O/p for a program on inheritance and Polymorphism. 3 classes A,B,C A with two methods public virtual SomeMethodA public virtual SomemoreMethodA B:A overide virtual SomeMethodA C:B new Method SomeMethodA override SomeMoreMethodA main method { b new instance of B b.SomeMethodA b.SomeMoreMethodA b1 new instance of C b1.SomeMethodA b1.SomeMoreMethodA }
Why are there five tracing levels in System.Diagnostics.TraceSwitcher?
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Explain the difference between event and a delegate in c#?
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Is multilevel inheritance possible in c#?