What are some of the limitations of state machines? When is the use of state machines appropriate, and when are they insufficient to generate the kinds of behaviors you need in a game?
Answer / Nazakat Ali
State machines have several limitations. They struggle to handle continuous input, cannot model all possible sequences, and can lead to states with multiple exits or dead ends. State machines are suitable for modeling systems with discrete inputs and finite state spaces where all possible transitions can be identified. However, in dynamic systems like games, they may not capture the complexity required for realistic behaviors.
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