Explain deep copy?
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What is a character in c++?
What number of digits that can be accuratly stored in a float (based on the IEEE Standard 754)? a) 6 b) 38 c) An unlimited number
What is a dll entry point?
how can i access a direct (absolute, not the offset) memory address? here is what i tried: wrote a program that ask's for an address from the user, creates a FAR pointer to that adress and shows it. then the user can increment/decrement the value in that address by pressing p(inc+) and m(dec-). NOW, i compiled that program and opened it twice (in 2 different windows) and gave twice the same address to it. now look what happen - if i change the value in one "window" of the program, it DOES NOT change in the other! even if they point to the same address in the memory! here is the code snippet: //------------------------------------------------------ #include <stdio.h> //INCLUDE EVERY KNOWN HEADER FILE #include <conio.h> //FOR ANY CASE... #include <iostream.h> #include <dos.h> #include <process.h> main() { int far *ptr; //FAR POINTER!!! long address; char key=0; //A KEY FROM THE KEYBOARD int temp=0; clrscr(); cout<<"Enter Address:"; cin>>hex>>address; //GETS THE ADDRESS clrscr(); (long)ptr=address; temp=*ptr; //PUTS THE ADDRESS IN THE PTR cout<<"["<<hex<<(unsigned long)ptr<<"]="<<*ptr<<" = "<< (char)(*ptr); //SHOWS: [address]=value=ASCII symbol. while (key!=27) //WHILE YOU DONT PRESS ESC. { while(!kbhit()) //WHILE KEY IS NOT PRESSED { if (temp!=*ptr) { temp=*ptr; clrscr(); cout<<"["<<hex<< (unsigned long)ptr<<"]="<<*ptr<<" = "<<(char)(*ptr); }; //IF THE VALUE HAS CHANGED, CLEAR THE SCREEN AND SHOW //AGAIN if (key=='p') {key=0; (*ptr)++; } //INCREMENT VALUE if (key=='m') {key=0; (*ptr)--; } //DEC. VALUE }; key=getch(); //IF A KEY IS PRESSED, READ IT FROM THE //KEYBOARD }; return 0; //IF ESC WAS THE KEY, EXIT THE PROGRAM } //---------------------------------------------------------
What are the advantages of using pointers in a program?
What is prototype for that c string function?
What is encapsulation in c++?
Differentiate between a template class and class template in c++?
Do you know what is overriding?
In java a final class is a class that cannot be derived. How can you make a similar class in C++
Why do we use classes in c++?
What is meant by entry controlled loop? What all C++ loops are exit controlled?