When we have two versions of the dot net installed how does
the compiler know which version of DLL it has to select to
an application.
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how to stop execution of step 3 in a job mainframe
Colors specified with the notation
Hey this is venkatesh.Please can any body tell me what is SFLNXTCHG?where we use this keyword?what perpuse we use this?Can you tell me in real time senario with example? And in 7 specification(RPG/400)what is the mandatory specification using programs?
how to add a new table with variables and thier values into a imported file uisng proc import?
how to generate dsnless connectivity in j2ee
What is WEB 3.0? What are the features their in WEB3.0
could you please tell me how to draw the calibration curve for HPLC {the software which we are using}?
What is the difference b/w Object base and object oriented programming?
An image map is a collection of
we can use parameters in cl and rpg pgms...etc.in particular i think when we use data area or datastructure or data queue .i think this means which one====in my question...parameters cannot be passed in which one????hope understand my qstn???
This is a puzzle question .... The warden meets with 23 new prisoners when they arrive. He tells them, "You may meet today and plan a strategy. But after today, you will be in isolated cells and will have no communication with one another. "In the prison is a switch room, which contains two light switches labeled A and B, each of which can be in either the 'on' or the 'off' position. I am not telling you their present positions. The switches are not connected to anything. "After today, from time to time whenever I feel so inclined, I will select one prisoner at random and escort him to the switch room. This prisoner will select one of the two switches and reverse its position. He must move one, but only one of the switches. He can't move both but he can't move none either. Then he'll be led back to his cell. "No one else will enter the switch room until I lead the next prisoner there, and he'll be instructed to do the same thing. I'm going to choose prisoners at random. I may choose the same guy three times in a row, or I may jump around and come back. "But, given enough time, everyone will eventually visit the switch room as many times as everyone else. At any time anyone of you may declare to me, 'We have all visited the switch room.' and be 100% sure. "If it is true, then you will all be set free. If it is false, and somebody has not yet visited the switch room, you will be fed to the alligators." What is the strategy they come up with so that they can be free?
Explain with examples any 2 features of OOPS.
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