Does a concept HAVE to become a class in Design?
Are constructors inherited? Can a subclass call the parent's class constructor? When?
USECASE is an implementation independent notation. How will the designer give the implementation details of a particular USECASE to the programmer?
What does it mean that a method or class is abstract?
What is virtual multiple inheritance?
Explain the purpose of composition.
What is Abstract method and how different from Virtual Method?
Write down how will you create a Binary tree?
Explain what you understand by function overloading.
What do you mean by data hiding?
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Explain the rationale behind object oriented concepts?
In winform my controls [taskbar and progressbar] become inactive when heavy processing is going in background, how to avoid this via multithreading
Name the different creational patterns in object oriented design?