Explain what you understand by function overloading.
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What do you mean by polymorphism?
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What is a virtual function?
When will you use an interface and abstract class?
How many instances can be created for an abstract class?
Define Destructor?
Why abstraction is important?
USECASE is an implementation independent notation. How will the designer give the implementation details of a particular USECASE to the programmer?
Differentiate between data abstraction and encapsulation.
What is difference between class and interface?
What is a Persistent, Transient Object?
What are inner classes and what is the practical implementation of inner classes?
What are the different types of arguments?