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Why is oop better than procedural?


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More OOPS Interview Questions

create a class complex having real and imaginary part of a complex no. as a data member. overload the binary operators(+,- and *) to perform the operations on complex no. objects. overload binary operator using friend function.

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#include <stdio.h> #include <alloc.h> #include <stdlib.h> #include <conio.h> void insert(struct btreenode **, int); void inorder(struct btreenode *); struct btreenode { struct btreenode *leftchild; struct btreenode *rightchild; int data; }; main() { struct btreenode *bt; bt=(struct btreenode *)NULL; int req,i=1,num; clrscr(); printf("Enter number of nodes"); scanf("%d",&req); while(i<=req) { printf("Enter element"); scanf("%d",&num); insert(&bt,num); i++; } inorder(bt); } void insert(struct btreenode **sr, int num) { if(*sr==NULL) { *sr=(struct btreenode *)malloc (sizeof(struct btreenode)); (*sr)->leftchild=(struct btreenode *)NULL; (*sr)->rightchild=(struct btreenode *)NULL; (*sr)->data=num; return; } else { if(num < (*sr)->data) insert(&(*sr)->leftchild,num); else insert(&(*sr)->rightchild,num); } return; } void inorder(struct btreenode *sr) { if(sr!=(struct btreenode *)NULL) { inorder(sr->leftchild); printf("\n %d",sr->data); inorder(sr->rightchild); } else return; } please Modify the given program and add two methods for post order and pre order traversals.

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Following are the class specifications: class {int a}; class {int b}; Using friend funtion,calculate the max of two objects and display it.

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what is the basic concept of inheritance?

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What is basic concept of oop?

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I am DeePu sotware engineer working with EMC corporation ,recently I had attended mcafee interview . Their questions were at heights of stupidity , I don't know what they want , I am a developer with 4 year experienced .I am listing the questions asked 1:What is the flag in g++ to avoid structure padding 2:In wht order parameters are passed to stack 3:How you will edit code segment of an exe

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