Describe delete operator?
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a class that maintains a pointer to an object that is programatically accessible through the public interface is known as?
How can a '::' operator be used as unary operator?
Is java based off c++?
What are advantages of using friend classes?
Why can templates only be implemented in the header file?
Can I have a reference as a data member of a class? If yes, then how do I initialise it?
What is the output of this prog. ? struct A { A(){ cout << \"A\"; } }; struct B { B(){ cout << \"B\"; } }; struct C { C(){ cout << \"C\"; } }; struct D { D(){ cout << \"D\"; } }; struct E : D { E(){ cout << \"E\"; } }; struct F : A, B { C c; D d; E e; F() : B(), A(),d(),c(),e() { cout << \"F\"; } };
Write about a nested class and mention its use?
What is vector string in c++?
Can we specify variable field width in a scanf() format string? If possible how?
What operators can you overload in c++?
What are shallow and deep copies?