How to call one program from another program in RPG? please help me with the code
No Answer is Posted For this Question
Be the First to Post Answer
Can AnyOne tell me how to read join logical file in rpg from starting to end?
Assume 2 users are using the same file and first user updates some record in the file. Will the 2nd user will be able to see the updated record or not?
what is program status data structure?
what is the equivalent keyword for CHAIN opcode ??
1) How to declare a file? 2) How to define a display file? 3) How to monitor error messages in RPG? 4) How to find the attributes for subfiles? and what is the DDS for subfiles?
what is *place and *auto keyword in prtf ?plz explain
what is overlay? how can we pass parameters in cl or rpg programing? how can we get data area value in cl or rpg programming?
What is the purpose of FRCDTA keyword?
What are different ways to pass data between programs and which one is the efficient way?
How we will read call stack?
Can anybody tell me that why we use option(*nodebugio)in H- Spec?
If my rpg program has a date field, what extra care I have to take while compiling that rpg program? If the file is keyed and I have declared the file as well as key list properly in my program. Still am getting an error message like "chain/reade operation is not allowed" what may be the case?