What are the advantages of using a pointer? Define the operators that can be used with a pointer.
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What is c++ coding?
What data encapsulation is in c++?
What does std :: flush do?
What is the type of 'this' pointer?
What is meant by entry controlled loop? What all C++ loops are exit controlled?
What is constructor and destructor in c++?
How does a C++ structure differ from a C++ class?
In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest.
Explain overriding.
Suppose that data is an array of 1000 integers. Write a single function call that will sort the 100 elements data [222] through data [321].
What is near, far and huge pointers? How many bytes are occupied by them?
Explain the difference between static and dynamic binding of functions?