write a c++ program to create class student having
datamember name,Roll_no,age,and branch intilcization all the
member using constructor print the all the details on the
screen.
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What are inline functions? What is the syntax for defining an inline function?
What is dangling pointers?and what is memory leak?
how can i access a direct (absolute, not the offset) memory address? here is what i tried: wrote a program that ask's for an address from the user, creates a FAR pointer to that adress and shows it. then the user can increment/decrement the value in that address by pressing p(inc+) and m(dec-). NOW, i compiled that program and opened it twice (in 2 different windows) and gave twice the same address to it. now look what happen - if i change the value in one "window" of the program, it DOES NOT change in the other! even if they point to the same address in the memory! here is the code snippet: //------------------------------------------------------ #include <stdio.h> //INCLUDE EVERY KNOWN HEADER FILE #include <conio.h> //FOR ANY CASE... #include <iostream.h> #include <dos.h> #include <process.h> main() { int far *ptr; //FAR POINTER!!! long address; char key=0; //A KEY FROM THE KEYBOARD int temp=0; clrscr(); cout<<"Enter Address:"; cin>>hex>>address; //GETS THE ADDRESS clrscr(); (long)ptr=address; temp=*ptr; //PUTS THE ADDRESS IN THE PTR cout<<"["<<hex<<(unsigned long)ptr<<"]="<<*ptr<<" = "<< (char)(*ptr); //SHOWS: [address]=value=ASCII symbol. while (key!=27) //WHILE YOU DONT PRESS ESC. { while(!kbhit()) //WHILE KEY IS NOT PRESSED { if (temp!=*ptr) { temp=*ptr; clrscr(); cout<<"["<<hex<< (unsigned long)ptr<<"]="<<*ptr<<" = "<<(char)(*ptr); }; //IF THE VALUE HAS CHANGED, CLEAR THE SCREEN AND SHOW //AGAIN if (key=='p') {key=0; (*ptr)++; } //INCREMENT VALUE if (key=='m') {key=0; (*ptr)--; } //DEC. VALUE }; key=getch(); //IF A KEY IS PRESSED, READ IT FROM THE //KEYBOARD }; return 0; //IF ESC WAS THE KEY, EXIT THE PROGRAM } //---------------------------------------------------------
Evaulate: 22%5 a) 2 b) 4 c) 0
What is Namespace?
What is scope of a variable? (LOLZ)
What is the output of this prog. ? struct A { A(){ cout << \"A\"; } }; struct B { B(){ cout << \"B\"; } }; struct C { C(){ cout << \"C\"; } }; struct D { D(){ cout << \"D\"; } }; struct E : D { E(){ cout << \"E\"; } }; struct F : A, B { C c; D d; E e; F() : B(), A(),d(),c(),e() { cout << \"F\"; } };
What are the advantages of prototyping?
What is ofstream c++?
What is auto type c++?
How would you use the functions memcpy(), memset(), memmove()?
State the difference between pre and post increment/decrement operations.