What is the function of simple thread poll in embedded system?
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Tell me what is the function of dma controlled in embedded system?
Explain the difference between "set" logic, and "procedural" logic.
Explain interrupt latency and how can we decrease it?
Have you designed ui, user interface?
What is loop unrolling?
What is the significance of watchdog timer in es?
What is a inode?
Discuss the differences between mocks and stubs/fakes and where you might use them (answers aren't that important here, just the discussion that would ensue).
What's the difference between locking and lockless (optimistic and pessimistic) concurrency models?
Why we use embedded systems?
What is the order of calling for the constructors and destructors in case of objects of inherited classes?
What are the uses of the keyword volatile?