Explain what an object is.
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Explain what is single and multiple inheritance?
Explain about a class?
USECASE is an implementation independent notation. How will the designer give the implementation details of a particular USECASE to the programmer?
Explain about the analysis phase?
What if we override the conflicting method in the class?
What is the use of destructive method?
Differentiate between an abstract class and an interface?
Does a class inherit the constructor of its super class?
How a program can be structured using the concept of object oriented programming?
What are inner classes and what is the practical implementation of inner classes?
What is a static method? Why do we need static methods in java 8 interfaces?
If a method definition has been specified in class , its base class , and the interface which the class is implementing, which definition will be picked if we try to access it using interface reference and class object?