Why do we need singleton pattern in c#?
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There were a lot of questions asked, so I will list the topic (and add a what is "topic" and know pros/cons). Extreme programming, what is a transaction, various SDLC design approaches, what is a namespace, define a good test case, what is a stored proc, webservice? design patterns? linker? compiler? access modifiers? stack vs. queue? arrays vs. linked lists? sorting algorithms? recursion? OOP principles?
What is the difference between double and decimal in c#?
Can we override static class in c#?
Can private virtual methods be overridden in c#.net?
Why does my windows application pop up a console window every time I run it?
What are delegates in C#?
what is boxing and unboxing?can we initialize unboxing directly?
What is a dimensional array?
How many types of constructors are available in c#?
What is lazy class in c#?
Differentiate between dataset and datareader?
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