When do you generally use a class over a struct?
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Is a games console a computer?
class Program { void add() { int x=10, y=20; fun(); Console.WriteLine("{0}", sum); } void fun() { int sum; sum = x + y; } static void Main(string[] args) { Program f =new Program(); f.add(); } } Debug above program.....
Explain the difference between “system.array.clone()” and “system.array.copyto()” in c#?
What is interface c#?
What is default boolean value in c#?
Which string method is used for concatenation of two strings in c#?
Why do we need to serialize data?
Can you see a loop recorder?
Is c# good for games?
What is the difference between inheritance and abstract class?
What are functions c#?
What?s a delegate?