3.2 Consider the following class:
public class Point {
protected int x, y;
public Point(int xx, int yy) {
x = xx;
y = yy;
}
public Point() {
this(0, 0);
}
public int getx() {
return x;
}
public int gety() {
return y;
}
public String toString() {
return "("+x+", "+y+")";
}
}
Say you wanted to define a rectangle class that stored its
top left corner and its
height and width as fields.
3.2.1 Why would it be wrong to make Rectangle inherit from
Point (where in fact it
would inherit the x and y coordinates for its top left
corner and you could just
add the height and width as additional fields)?
(1)
8
Now consider the following skeleton of the Rectangle class:
public class Rectangle {
private Point topLeft;
private int height, width;
public Rectangle(Point tl, int h, int w) {
topLeft = tl;
height = h;
width = w;
}
public Rectangle() {
this(new Point(), 0, 0);
}
// methods come here
}
3.2.2 Explain the no-argument constructor of the Rectangle
class given above.
3.2.3 Write methods for the Rectangle class to do the
following:
• a toString() method that returns a string of the format
"top left = (x, y); height = h; width = w "
where x, y, h and w are the appropriate integer values.
• an above() method that tests whether one rectangle is
completely
above another (i.e. all y values of the one rectangle are
greater than
all y values of the other).
For example, with the following declarations
Rectangle r1 = new Rectangle();
Rectangle r2 = new Rectangle(new Point(2,2), 1, 4);
the expression r2.above(r1) should give true, and r2.above
(r2)
should give false. (You can assume that the height of a
rectangle is
never negative.)
(2)
(5)
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