What is the exit function in c++?
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How do you invoke a base member function from a derived class in which you have not overridden that function?
Does defining a function inline mean that it wont push and pop things on/off the stack ...like parameters and the return the address??
class base { public: int fun(int) {} }; class base2 { public: int fun(float) { } }; so here qustion is both function either function overloading or over riding;
What is the size of integer variable?
What is the difference between a baller and a reference in C++?
Differentiate between structure and class in c++.
What is the use of volatile variable?
What is the size of a vector?
What are the different types of variables in C++?
Do the names of parameters have to agree in the prototype, definition, and call to the function?
Why do we use structure in c++?
Explain what are mutator methods in c++?