What are extrinsic and intrinsic connections in object-oriented programming?
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Define Destructor?
Difference between class and an object?
What are the good practices to use while designing for reuse?
what are the main underlying concepts of object orientation?
What is the difference between data hiding and implementation?
What is virtual multiple inheritance?
Can we have default method with same name and signature in the derived interface as the static method in base interface and vice versa?
How to define an interface?
Differentiate between an abstract class and an interface?
Difference between encapsulation and data hiding ?
What is meant by overloading functions and operators?
State some of the advantages of object oriented programming?