Create a class TicTacToe that will enable you to write a
complete program to play the
game of Tic-Tac-Toe. The class contains as private data a 3-
by-3 double array of integers. The constructor
should initialize the empty board to all zeros. Allow two
human players. Wherever the first
player moves, place a 1 in the specified square; place a 2
wherever the second player moves. Each
move must be to an empty square. After each move determine
whether the game has been won and
whether the game is a draw. If you feel ambitious, modify
your program so that the computer makes
the moves for one of the players automatically. Also, allow
the player to specify whether he or she
wants to go first or second. If you feel exceptionally
ambitious, develop a program that will play
three-dimensional Tic-Tac-Toe on a 4-by-4-by-4
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Answer / sameen javed
public class tictactoe {
private char[][] gameBoard = new char[3][3];
private final char Nothing = ' ';
private final char PLAYER1 = 'X';
private final char PLAYER2 = 'O';
public void start() {
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 3; y++) {
gameBoard[x][y] = Nothing;
}
}
}
public char winr() {
for (int i = 0; i < gameBoard.length; i++) {
/* check horizontally */
if (gameBoard[i][0] == gameBoard[i][1] &&
gameBoard[i][0] == gameBoard[i][2]) {
if (gameBoard[i][0] != Nothing) {
return gameBoard[i][0];
}
}
/* check vertically */
if (gameBoard[0][i] == gameBoard[1][i] &&
gameBoard[0][i] == gameBoard[2][i]) {
if (gameBoard[0][i] != Nothing) {
return gameBoard[0][i];
}
}
}
/* check diagonally */
if (gameBoard[0][0] == gameBoard[1][1] &&
gameBoard[0][0] == gameBoard[2][2]) {
if (gameBoard[0][0] != Nothing) {
return gameBoard[0][0];
}
}
if (gameBoard[0][2] == gameBoard[1][1] &&
gameBoard[0][2] == gameBoard[2][0]) {
for (int i = 0; i < gameBoard.length; i++) {
char[] cs = gameBoard[i];
}
if (gameBoard[0][2] != Nothing) {
}
{
return gameBoard[0][2];
}
}
return Nothing;
}
}
| Is This Answer Correct ? | 16 Yes | 16 No |
Answer / usman ahmed
#include <iostream>
using namespace std;
const int boardSize = 3;
const int masksCounter = 8;
const bool mask[masksCounter][boardSize][boardSize] = {
{
{1, 1, 1},
{0, 0, 0},
{0, 0, 0}
},
{
{0, 0, 0},
{1, 1, 1},
{0, 0, 0}
},
{
{0, 0, 0},
{0, 0, 0},
{1, 1, 1}
},
{
{1, 0, 0},
{1, 0, 0},
{1, 0, 0}
},
{
{0, 1, 0},
{0, 1, 0},
{0, 1, 0}
},
{
{0, 0, 1},
{0, 0, 1},
{0, 0, 1}
},
{
{1, 0, 0},
{0, 1, 0},
{0, 0, 1}
},
{
{0, 0, 1},
{0, 1, 0},
{1, 0, 0}
}
};
enum {
None = 0,
Player1 = 1,
Player2 = 2,
Draw = 3
};
class TicTacToe {
public:
friend class Player; // Make Player class able to search in board field
TicTacToe();
bool set(int x, int y, int p);
int getStatus();
void displayBoard();
private:
// The class contains as private data a 3-by-3 two-dimensional array
// of integers.
int board[boardSize][boardSize];
}obj;
class Player {
public:
Player(int i, bool a = false) : id(i), artificial(a) {}
void move(TicTacToe & game);
private:
int id;
bool artificial;
};
void main()
{
obj.displayBoard();
system("pause");
}
| Is This Answer Correct ? | 13 Yes | 13 No |
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