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Programming Languages AllOther (746) Hi All, I am new to programming and want to know how can i write a code to take input of 2 numbers from user and swap it without using a temp variable?
NIIT,
2 4529How can i write a code in c# to take a number from the user and then find all the prime numbers till the number entered by the user.
4 7522At a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E …….. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets with these names could be kept in that shelf as in this example: bottom of shelf ---> [AAAJKRDFDEWAAYFYYKK]-----Top of shelf. All these packets are to be loaded on cars. The cars are lined in order, so that the packet could be loaded on them. The cars are also named [A, B, C, D, E,………….]. Each Car will load the packet with the same alphabet. So, for example, car ‘A’ will load all the packets with name ‘A’. Each particular car will come at the loading point only once. The cars will come at the loading point in alphabetical order. So, car ‘B’ will come and take all the packets with name ‘B’ from the shelf, then car ‘C’ will come. No matter how deep in the shelf any packet ‘B’ is, all of the ‘B’ packets will be displaced before the ‘C’ car arrives. For that purpose, some additional shelves are provided. The packets which are after the packet B, are kept in those shelves. Any one of these shelves contains only packets, having the same name. For example, if any particular shelf is used and if a packet with name X is in it, then only the packets having names X will be kept in it. That shelf will look like [XXXXXXX]. If any shelf is used once, then it could be used again only if it is vacant. Packets from the initial shelf could be unloaded from top only. Write a program that finds the minimum total number of shelves, including the initial one required for this loading process.
2187At a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E .. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets with these names could be kept in that shelf as in this example: bottom of shelf ---> [AAAJKRDFDEWAAYFYYKK]-----Top of shelf. All these packets are to be loaded on cars. The cars are lined in order, so that the packet could be loaded on them. The cars are also named [A, B, C, D, E, .]. Each Car will load the packet with the same alphabet. So, for example, car A will load all the packets with name A. Each particular car will come at the loading point only once. The cars will come at the loading point in alphabetical order. So, car B will come and take all the packets with name B from the shelf, then car C will come. No matter how deep in the shelf any packet B is, all of the B packets will be displaced before the C car arrives. For that purpose, some additional shelves are provided. The packets which are after the packet B, are kept in those shelves. Any one of these shelves contains only packets, having the same name. For example, if any particular shelf is used and if a packet with name X is in it, then only the packets having names X will be kept in it. That shelf will look like [XXXXXXX]. If any shelf is used once, then it could be used again only if it is vacant. Packets from the initial shelf could be unloaded from top only. Write a program that finds the minimum total number of shelves, including the initial one required for this loading process.
2246to write a program, that finds the minimum total number of shelves, including the initial one, required for this loading process. The packets are named A, B, C, D, E .. Any numbers of packets with these names could be kept in the shelf, as in this example: [ZZLLAAJKRDFDDUUGGYFYYKK]. All packets are to be loaded on cars. The cars are lined in order, so that the packets could be loaded on them. The cars are also named [A, B, C, D, E, .].
2 6574Board Coloring Problem Description In this problem you are given a board in which some of the elements are placed as shown in diagram below. Each element represents a color. Fill the other elements in the board, such that none of the adjacent elements (vertically, horizontally and diagonally) should be of the same color. Find out the minimum number of colors that should be used to fill the blank spaces in the board, so that the above condition is met. Color representation is -: 0, 1, 2, 3, 4, 5, 6, 7……………………. There is sample board: For Example: Given Board : Matrix representation of board is : [ _ 1 _ _ ] [ 2 _ _ _ ] [ _ _ 2 _ ] [ 2 _ _ _ ] here blank space is represented by '_' . Minimum colors to fill this board (given in the picture)is 4. Instruction to work with Open PBT Client: Specify the work directory path in the 'Work directory Path' field. The path should correspond to your solution Work directory. Download the support files by clicking the Get Dev Files. You will find the problem directories containing: problem.h file problem.c file in your project directory. Code the solution in.c file inside the problem directory All required files will be downloaded to your work directory. Creating additional files is strongly discouraged. Step 1: In your Solution File: Implement your logic in function int color(char board[4][4]) char board[4][4]board is 2 dimensional matrix of order M X M where M = 4. You can create more functions if required, but those functions should be in the same file. Step 2: In your solution keep in mind the following constraints. In this problem you have to write a program that finds the minimum number of colors needed to fill a board in which some of the elements are placed in advance. Function color() will take 2 dimension board as a input. Function color() returns the minimum number of colors that could fill the board meeting the given condition. Board is a 2 dimensional of M X M where M = 4 else return 0 Fill the other elements in the board, such that none of the adjacent elements (vertically, horizontally and diagonally) should be of the same color. The Prototype of the function is int color(char board[4][4]) This function takes following arguments. board is 2 dimensional matrix of order M X M where M = 4. This function returns minimum no of color by which board can be filled. The constraints are: Board is a 2 dimensional of M X M where M = 4 else return 0 Fill the other elements in the board, such that none of the adjacent elements (vertically, horizontally and diagonally) should be of the same color. Example 1 Input { 2 0 _ 1 } { _ 1 _ _ } { _ 2 _ 0 } { _ _ _ 1 } Output 5 Explanation: We need a minimum 5 different colors to complete the board. Example 2 Input { 2 0 _ 1 3} { _ 1 _ _ 2} { _ 2 _ 0 1} { _ _ _ 1 2} { _ _ _ _ 0} Output 0 Explanation: Size of the board is greater than 4X4. Example 3 Input { _ 0 } { 1 _ } Output 0 Explanation: Size of the board is less than 4X4. For C solutions Header File : boardcoloring.h Function Name : int color(char board1[4][4]) File Name : boardcoloring.c For C++ solutions Header File : boardcoloring.h Class Name : BoardColoring Function Name : int color(char board1[4][4]) File Name : boardcoloring.c
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