Hi, please share APGenco Assistant Engineer (Mechanical) model question papers.8 19538
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Explain cause-effect graphing?
You're developing a boss encounter in a 3D platformer game, and the boss has 15 different attacks. The game designers have asked you to make sure that the player sees as many of those 15 attacks as possible during the encounter, and that he seldom or never sees the same attack twice in a row. What are some ways you can do this? What does the attack selection algorithm look like in this case? Keep in mind that not all attacks are possible all the time -- for example, the boss has a melee attack that he can only do when the player is very close, and a bombardment attack he can only do when the player is far away.
Explain the difference between section, paragraph and sentences?
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Properties of F.O. the cause damage on auxiliary boiler.
What is IoT and its uses?
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Types of cursors in DAO?
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Does go support method overloading?