can we make game by using c
difference between static and non-static variables?
hi, this is raju,iam studying b.tech 2nd year,iam want know about group1 and group2 details, and we can studying without going to any instutions? please help me.
Which is the only operator in C++ which can be overloaded but NOT inherited?
What type of Job you are providing?
What are the advantages of inheritance?
26 Answers IBS, TCS,
Conversion from a basic type to a class type may be achieved using______________
Why multiple inheritance is not possible?
Can destructor be overloaded?
Question: Implement a base class Appointment and derived classes Onetime, Daily, Weekly, and Monthly. An appointment has a description (for example, “see the dentist”) and a date and time. Write a virtual function occurs_on(int year, int month, int day) that checks whether the appointment occurs on that date. For example, for a monthly appointment, you must check whether the day of the month matches. Then fill a vector of Appointment* with a mixture of appointments. Have the user enter a date and print out all appointments that happen on that date.
What is the difference between encapsulation and polymorphism?
write a C++ program for booking using constructor and destructor.
#include <stdio.h> #include <alloc.h> #include <stdlib.h> #include <conio.h> void insert(struct btreenode **, int); void inorder(struct btreenode *); struct btreenode { struct btreenode *leftchild; struct btreenode *rightchild; int data; }; main() { struct btreenode *bt; bt=(struct btreenode *)NULL; int req,i=1,num; clrscr(); printf("Enter number of nodes"); scanf("%d",&req); while(i<=req) { printf("Enter element"); scanf("%d",&num); insert(&bt,num); i++; } inorder(bt); } void insert(struct btreenode **sr, int num) { if(*sr==NULL) { *sr=(struct btreenode *)malloc (sizeof(struct btreenode)); (*sr)->leftchild=(struct btreenode *)NULL; (*sr)->rightchild=(struct btreenode *)NULL; (*sr)->data=num; return; } else { if(num < (*sr)->data) insert(&(*sr)->leftchild,num); else insert(&(*sr)->rightchild,num); } return; } void inorder(struct btreenode *sr) { if(sr!=(struct btreenode *)NULL) { inorder(sr->leftchild); printf("\n %d",sr->data); inorder(sr->rightchild); } else return; } please Modify the given program and add two methods for post order and pre order traversals.