what is the main difference between c and c++?
Answer Posted / abhishek kumar jha
actually c++ is an extension of c with a major addition of class construct features
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What is the point of polymorphism?
i=20;k=0;
for(j=1;k-i;k+=j<10?4:3)
{
cout< Why multiple inheritance is not allowed? What does no cap mean? What is the types of inheritance? What does <> mean pseudocode? Why do we use polymorphism in oops? Question In a class, there is a reference or pointer of an
object of
another class embedded, and the memory is either allocated
or assigned to the new object created for this class. In
the constructor, parameters are passed to initialize the
data members and the embedded object reference to get
inialized. What measures or design change should be advised
for proper destruction and avioding memory leaks, getting
pointers dangling for the embedded object memory
allocation? Please suggest.
Question Submitted By :: Sunil Kumar
I also faced this Question!! Rank Answer Posted By
Re: In a class, there is a reference or pointer of an
object of another class embedded, and the memory is either
allocated or assigned to the new object created for this
class. In the constructor, parameters are passed to
initialize the data members and the embedded object
reference to get inialized. What measures or design change
should be advised for proper destruction and avioding
memory leaks, getting pointers dangling for the embedded
object memory allocation? Please suggest.
Answer
# 1 use copy constructors
0 Shanthila
There is something to be taken care in destructor, in copy
constructor, suppose the memory is assigned to the embedded
member object pointer with the parameter passed value, but
if some other objects of different class also are pointing
to this memory, then if some one deletes the object then
this class member pointer object will become dangling, or
if the object is not deleted properly then there will be
memory leak. Please suggest the design change required to
handle or avoid this situation What do you mean by overloading? #include What are the 3 pillars of oop? What is byval and byref? What are differences between them? Is data hiding and abstraction same? What is variable example? What does enum stand for?