Golgappa.net | Golgappa.org | BagIndia.net | BodyIndia.Com | CabIndia.net | CarsBikes.net | CarsBikes.org | CashIndia.net | ConsumerIndia.net | CookingIndia.net | DataIndia.net | DealIndia.net | EmailIndia.net | FirstTablet.com | FirstTourist.com | ForsaleIndia.net | IndiaBody.Com | IndiaCab.net | IndiaCash.net | IndiaModel.net | KidForum.net | OfficeIndia.net | PaysIndia.com | RestaurantIndia.net | RestaurantsIndia.net | SaleForum.net | SellForum.net | SoldIndia.com | StarIndia.net | TomatoCab.com | TomatoCabs.com | TownIndia.com
Interested to Buy Any Domain ? << Click Here >> for more details...

What is singleton design pattern

Answer Posted / lokesh

Singleton design pattern is a a creational pattern to
dictate how and when objects get created and it's main
purpose is to ensure that a class has only one instance

Example:
#define NULL 0

class Singleton
{
private:
Singleton(Singleton&){}
Singleton& operator =(Singleton&);
int nValue;
static Singleton* pSingleton;
Singleton():nValue(10)
{
}
public:
static Singleton*Instance()
{

if(NULL == pSingleton)
{
pSingleton = new Singleton();
}
return pSingleton;
}
void setValue(int val)
{
nValue = val;
}
int getValue()
{
return nValue;
}
};
Singleton* Singleton::pSingleton = NULL;

int main(int argc, char* argv[])
{
Singleton *abc = NULL;
cout<<Singleton::Instance()->getValue()<<endl;
Singleton::Instance()->setValue(20);

Singleton *xyz = NULL;
cout<<xyz->Instance()->getValue()<<endl;
Singleton *sss = Singleton::Instance();
return 0;
}

Is This Answer Correct ?    16 Yes 5 No



Post New Answer       View All Answers


Please Help Members By Posting Answers For Below Questions

Why have we declared the instance reference volatile?

1069


Explain what is good design?

1140


What are creational design patterns?

1141


Why singleton beans are not thread safe?

1133


Give me example of observer design pattern?

1178


Which design patterns have you used in your project ?

1093


What is the difference between factory and strategy design pattern?

1101


What are the main usage of the patterns?

1149


What are the categories in which the design patterns can be divided?

1206


What is the concurrency design pattern?

1207


What is proxy in design pattern?

1104


5.Develop an entity relationships diagram that identifies physical entity relationships.

2875


What are the languages used in the design pattern?

1113


How do you choose a design pattern?

1090


Is singleton an anti pattern?

1063