Give a brief description of the following terms:

a) Play head

b) Symbol

c) Tweening

d) ActionScript

e) Frame rate

f) Library panel

g) Masking

h) Context – sensitive Property Inspector

i) Bandwidth Profiler

j) Frame Label

Answer Posted / ravindrakumar karanki

Play Head : It's work like cursor for timeline.

Symbol: Symbol is identification for Drawing object . Once
convert object to symbol we can create instances and
reusable the component. There are three types of symbols we
can generate those are
Movie Clip, Shape, and graphic.

Tweening: Making animation in time line is called. There are
three type of Tweens those are
Motion Tween, Shape Tween, and Classic Tween.

Action Script: It is a language specific to Flash & Flex.
It supports oops. What ever animation can do using time
line same thing will do using AS without time line.

Frame rate: swf will run based on number of frames per
second called, In general Frame rate will be 24 f/s.

Library Panel : It contains all symbols, images whenever we
need use them by creating instances of those.

Masking: Merging one or more animations with each other. One
animation visible on other animation content area.

Context & sensitive Property Inspector : It will show the
properties of objects in the context area, user can edit the
properties.

Bandwidth profiler: User can view this while executing swf
click “Ctrl+B”. It will display all details like size of
swf, total frames, current frame, Bandwidth settings, frame
rate, and dimensions.

Frame label: It is identification of frame.

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