Define c# i/o classes?
Define thread?
Illustrate race condition?
Explain the process of inheriting a class into another class?
Distinguish between array and arraylist in c#?
Define parsing?
Define using statement in c#?
Distinguish between system.string and system.text.stringbuilder classes?
Explain synchronous and asynchronous operations?
Define an escape sequence, name few strings in escape sequence?
Explain deadlock?
Define collections?
How do I do implement a trace?
What are the drawbacks of extending an interface as opposed to extending a class?
How do I create a multilanguage?