What is dynamic dispatch?
Differentiate between static class and singleton instance?
Explain hash table in c# ?
How to move to a state-related codebase?
Name any three ways to pass parameters to a method in c#?
What is the difference between “dispose” and “finalize” variables in c#?
What are accessors?
Differentiate between object pooling and connection pooling in c#?
How are methods overloaded?
Explain inheritance in c#?
What is the difference between “finalize” and “finally” methods in c#?
What are namespaces, and how they are used?
What are the different ways of method can be overloaded?
Define property in c#.net?
What is dll hell, and how does .net solve it?