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Topic :: Library





Library Interview Questions
Questions Answers Views Company eMail

What is a standard template library (stl)?

1067

Which library is used by the testers and developers to develop automated tests and create testing tools?

941

What are class libraries?

811

In python, can you name the data science and machine learning libraries?

763

What is the command for import external libraries in node js?

542

How will you document libraries?

1

What is the standard jsf tag library?

124

What is monolog library in laravel?

764

Explain the difference between helper and library in codeigniter?

577

What is codeigniter library and how we can load it?

525

Is the jquery library used in angular?

791

Can a static library (.a) contain assets like pictures, sound documents and so on.?

756

What is export ld_library_path?

819

What is jsp standard tag library, provide some example usage?

854

Explain how to uninstall the libraries in linux?

907




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Un-Answered Questions { Library }

What is the library?

2124


What is a traditional Network Library for SQL Servers?

2304


Is there a separate QVCS API library available for embedding version control into a non-QVCS application?

1903


What is involved with using std library (inc stl) with ACE/TAO?

2090


How to Declare a SafeArray in the type library editor?

2126


If u r using library files (Instead of Check Points) , How do u do bitmap check ?

1975


'Cannot Load IDAPI Service Library' error. What does this error mean?

1751


"Cannot load IDAPI service library" . what does this error mean?

2826


"EOleSysError : Error loading type library/DLL" . what does this error mean?

4090


Give a brief description of the following terms: a) Play head b) Symbol c) Tweening d) ActionScript e) Frame rate f) Library panel g) Masking h) Context – sensitive Property Inspector i) Bandwidth Profiler j) Frame Label

2372


The OS is a program that uses various data structures. Like all programs in execution, you can determine the performance and other behavior of the OS by inspecting its state - the values stored in its data structures. In this part of the assignment, we study some aspects of the organization and behavior of a Linux system by observing values of kernel data structures exposed through the /proc virtual file system. The /proc virtual file system: Linux uses the /proc file system to collect information from kernel data structures. The /proc implementation provided with Linux can read many different kernel data structures. If you cd to /proc on a Linux machine, you will see a number of files and directories at that location. Files in this directory subtree each corresponds to some kernel data structure. The subdirectories with numeric names contain virtual files with information about the process whose process ID is the same as the directory name. Files in /proc can be read like ordinary ASCII files. You can open each file and read it using library routines such as fgets() or fscanf(). The proc (5) manual page explains the virtual files and their content available through the /proc file system. Requirements in detail: In this part, you are asked to write a program to report the behavior of the Linux kernel. Your program should run in two different versions. The default version should print the following values on stdout: • Processor type • Kernel version • The amount of memory configured into this computer • Amount of time since the system was last booted A second version of the program should run continuously and print lists of the following dynamic values (each value in the lists is the average over a specified interval): • The percentage of time the processor(s) spend in user mode, system mode, and the percentage of time the processor(s) are idle • The amount and percentage of available (or free) memory • The rate (number of sectors per second) of disk read/write in the system • The rate (number per second) of context switches in the kernel • The rate (number per second) of process creations in the system If your program (compiled executable) is called proc_parse, running it without any parameter should print out information required for the first version. Running it with two parameters "proc_parse " should print out information required for the second version. read_rate represents the time interval between two consecutive reads on the /proc file system. printout_rate indicates the time interval over which the average values should be calculated. Both read_rate and printout_rate are in seconds. For instance, proc_parse 2 60 should read kernel data structures once every two seconds. It should then print out averaged kernel statistics once a minute (average of 30 samples). The second version of your program doesn't need to terminate.

4852


I am having major problems with some DB Table Checkpoints I add to my script. I 35 web based applications recorded and each has DB Table Checkpoints insert but only 1 script isn't recognizing the DB Table Checkpoints for some reason. I've checked the DB connections and the info in the Library Functions and still only this one script out of 35 doesn't recognize the DB Table Checkpoints. Can someone please help me figure out why only this one script out of 35 that's hitting the same database is having a problem.

2141


question no. 4======Give a brief description of the following terms: a) Play head b) Symbol c) Tweening d) ActionScript e) Frame rate f) Library panel g) Masking h) Context – sensitive Property Inspector i) Bandwidth Profiler j) Frame Label

1918


INCLUDE is used ONLY on MVS/ESA Version 4 or higher systems to name an INCLUDE group. An INCLUDE group is a set of one or more valid JCL statements that are stored together in a JCLLIB data set or a system procedure library, and that are read in and used to replace the INCLUDE statement itself within the job. Any number of INCLUDE statements can be used in a job, but the name field value used on each should be unique within the job. The INCLUDE statements can appear in a job anywhere after the JOB statement, but may not appear between a CNTL and ENDCNTL JCL statement.

2193


Give a brief description of the following terms: a) Play head b) Symbol c) Tweening d) ActionScript e) Frame rate f) Library panel g) Masking h) Context – sensitive Property Inspector i) Bandwidth Profiler j) Frame Label

1890