Can a class have more than 1 destructor?
What is console readkey ()?
Why do we need to serialize data?
What is serializable in c#?
What is the difference between dictionary and hashtable in c#?
Is the following code legal?
What is variable in c#?
Differentiate between method overriding from method overloading with its functionality?
Define MSIL, and how does it works? Why our developers need an appreciation of it if at all?
What is serialization in unity?
Why do we need delegates in c#?
What is inline function in c#?
Explain copy constructor?
What is cache memory in c#?
What do you mean by delegates and explain different types of delegates?