What is the smtp protocol?
You're developing a boss encounter in a 3D platformer game, and the boss has 15 different attacks. The game designers have asked you to make sure that the player sees as many of those 15 attacks as possible during the encounter, and that he seldom or never sees the same attack twice in a row. What are some ways you can do this? What does the attack selection algorithm look like in this case? Keep in mind that not all attacks are possible all the time -- for example, the boss has a melee attack that he can only do when the player is very close, and a bombardment attack he can only do when the player is far away.
What is controller in spring mvc framework?
How do I unblock a port?
What is informatica architecture?
How core data differs from sqlite?
Do you have any problem in relocating to Bangalore?
What does a PP Consultant do in his/her real time?
What do you understand by jdbc driver and explain its types?
What are the Issues on Migration and How to solve that?
how do you create a csv file from the extracted data?
What do you understand from vpn?
What are the advantages of windows operating system?
Can you paint in powerpoint?
[lease send recent question papers of rrb in junior engineer