What is the difference between Class and Structure?
Answers were Sorted based on User's Feedback
Answer / p govind rao
1) structure :- In structure have a by default public.
In class have a by default private.
2) Structure cannot be inherited. But class can be
3) There is no data hiding features comes with
structures. Classes do, private, protected and public.
4) A structure can't be abstract, a class can.
5) A structure is a value type, while a class is a
6) A structure is contain only data member , but class
contain data member and member function.
7) In a Structure we can't initilse the value to the
variable but in class variable we assign the values.
8) Structure are value type, They are stored as a
stack on memory. where as class are reference type. They
are stored as heap on memory.
|Is This Answer Correct ?||594 Yes||96 No|
Answer / vadivel
i. Structure are value type where as class are reference
ii. Structure are default public where as class are default
iii. 'this' pointer will work only in class.
|Is This Answer Correct ?||395 Yes||78 No|
Answer / navin
Structure: Initially (in C) a structure was used to bundle
different type of data types together to perform a
particular functionality. But C++ extended the structure to
contain functions also. The major difference is that all
declarations inside a structure are by default public.
Class: Class is a successor of Structure. By default all
the members inside the class are private.
|Is This Answer Correct ?||182 Yes||55 No|
Answer / anshu sharma
Structure are value types and classes are reference types.So
structures use stack and classes use heap.
Structures members can not be declared as protected , but
class members can be.
You can not do inheritance in structures.
Structures do not require constructors while classes require
|Is This Answer Correct ?||158 Yes||54 No|
Answer / sundarchum
Structs are Value type. They are stored as a stack on
Class is reference type. They are stored as heap on memory.
Sturcts constructor must contain a parameter and cannot
have default constructor.
Class constructor may contain no parameter.
Struct cannot have instance field.
Class can have instance field.
Struct cannot inherit from a structure.
Class can inherit from a class.
Structs cannot declare a destructor.
|Is This Answer Correct ?||101 Yes||49 No|
Answer / mohanraj.d
1.structure is a value type.but class is a reference type.
2.structure is stored in stack.but class is stored in heap.
3.struct cannot have default constructor.
4.struct do not support inheritance.
5.class can inherit from a class.
6.struct cannot have declare destructor.
7.class has define object and function.
8.structure has define only object.
|Is This Answer Correct ?||50 Yes||28 No|
Answer / rakesh kumar
structure can not be declare privately but class can be
declared public as well as private.In structure data member
and member function are public by default and in class
these are private by default
|Is This Answer Correct ?||59 Yes||39 No|
Answer / lucky
1) classes can have data member as well as member function but structure is a data type which can have data member only.
|Is This Answer Correct ?||40 Yes||31 No|
Answer / suresh ghosh
1.class by default used private access specifier but structure used public.
2.class is reference type but structure is value type.
3.class used stack algorithm but structure used heap algorithm.
4.structure don't used public access specifier.
5.class used inheritance but structure don't.
|Is This Answer Correct ?||14 Yes||7 No|
What is expression parser in c++
What is a "RTTI"?
What is scope of a variable? (LOLZ)
What about Virtual Destructor?
plz send me National informatics center paper pattern
Write a program in c++ to print the numbers from n to n2 except 5 and its multiples
Is there any difference between dlearations int* x and int *x? If so tell me the difference?
In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest.
When we use Abstract Class and when we use Interface?where we will implement in real time?
Do we have private destructors?
What do you mean by abstraction. Explain your answer?
How to construct virtual constructor